#Flowerpower My First VR World
My research at the Gray Area Foundation for Art and Technology is all about Augmented Reality and Virtual Reality. I've been working on learning Unity for mapping with AR and 3D with VR. My two VR headsets are Cardboard and HTC Vive. I was looking through some of my magazines for inspiration and I remembered a copy of NEST that I have from the year 2000. It had am AMAZING room in that issue with people who had scratch off clothes on the cover. I've always wanted to live in that room and in fact I tried recreating it in my own room and car (in college). So I thought, why not make it in VR?
I started working in Unity and then got majorly sidetracked by trying to make 3JS work, but I had some trouble making the multi sided cubemap that would be the walls of the room. And it seemed like cardboard was set up to work with Unity anyway, so I did that. I will try to get it running on 3js and share it out with the public when it is a little further along.